Alex Redei

Welcome to my webpage. I am working as a professor in the department of computer science at Central Michigan University where I have established the Redei lab on aviation safety. I graduated with a PhD in computer science at the University of Nevada- Reno under professor Sergiu Dascalu. My research interests include flight simulation, life science robotics, real estate, and artificial intelligence.

The Redei lab’s primary research thrust is in flight simulation. My lab researches pilot training and aviation safety. We simulated flight formations of the Blue Angels at Aviation Roundup Airshow in 2018. Our research into aviation safety has been highlighted on radio programs and in print.

As director of software, I flew across the US, Brazil, Switzerland, and Australia supporting key customer accounts totaling $8 million in sales. I led the technical aspects of Hamilton Reno’s EasyPunch, IDStarlet, and AutoLys platforms. I setup the forensic lab in Sydney, Australia, a massive project which automates all sample lysis for the entire state of New South Whales (an area 20% bigger than the state of Texas).

This is my online portfolio. Learn more about my research, my classes, and how to hire me.

ITC 383 - Computer Game Design

In ITC 383, you will learn many of the paradigms in use by the computer game designers. It’s the last class of a 3-semester course series covering multimedia and game design, and thus is heavily dependent on development of a game prototype.

Games produced this semester:

  1. Allison - A Bird Stealing Hats

  2. Brendan R. - Post Apocolptic Puzzle

  3. Bryan - Escape Room

  4. Christian - Moody VR

  5. Ian - Sea Monsters

  6. Ryan - Portal Hunt

  7. Samantha - Magic Aliens

  8. Taeho - Rythm Game

  9. Travis - Tower Defense

  10. Brendan M. - 3D Platformer

Changes this semester:

  • This class is being offered in a HyFlex format

Lecture Slides:

  • Week 1: Introduction

  • Week 2: Game Design

  • Week 3: Hands-on Shaders

    • Vertex Morphing Shader

    • Vertex Morphing Application: Flag Waiving

  • Week 4:

  • Week 5:

  • Week 6:

  • Week 7: Unit Testing in Unity

  • Week 8: Midterm Prep & Midterm

  • Week 9: Midterm Results & Dev Help

  • Week 10: Character Animation

    • Character Animation Review

  • Week 11: SEDE Conference

  • Week 12: Unity Tips

    • Monday - Day / Night Skyboxes and FPS Controllers

    • Wednesday - Final Presentation Preparation

  • Week 13: Game Demos

    • Monday - Ian / Taeho

    • Wednesday - Brendan R. / Christian

  • Week 14: Game Demos

    • Monday - Samantha / Ryan

    • Wednesday - Travis / Byran

Assignments:

Project:

Handouts:

Code

Number of students: 14

Just a friendly reminder that everyone should be using Unity version 2019.4.5f1 LTS for their games

 

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